Computing

In Key Stage 1 and Key Stage 2 (KS1/KS2), children are introduced to the National Curriculum in Computing:

“… using computational thinking and creativity to understand and change the world.
Computing has deep links with mathematics, science, and design and technology.”

Computing Curriculum focuses on creative and cross-curricular approaches including;

  • Digital Skills – accessing and developing competency with technology – including
  • understanding algorithms and programming
  • Digital Literacy – being able to use as communication and research/information tool
  • Technology in the World – awareness of current range of technology and its
  • applications, and consider future developments
  • Technical Understanding – hardware, software & design – including networks
  • Safe and Responsible Use – safe and responsible usage for children and families

Key Stage 1 (Years 1 & 2)

Topics / themes covered in Year 1

Topics / themes covered in Year 2

Key skills / knowledge covered

Key stage 1 Pupils should be taught to:

  • understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions
  • create and debug simple programs
  • use logical reasoning to predict the behaviour of simple programs
  • use technology purposefully to create, organise, store, manipulate and retrieve digital content
  • recognise common uses of information technology beyond school
  • use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.

Lower Key Stage 2 (Years 3 & 4)

Topics / themes covered in Year 3

Topics/ themes covered in Year 4

Key skills / knowledge covered

Key stage 2 Pupils should be taught to:

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • use sequence, selection, and repetition in programs; work with variables and various forms of input and output
  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • understand computer networks including the internet; how they can provide multiple services, such as the world wide web; and the opportunities they offer for communication and collaboration
  • use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
  • select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information.
  • use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact.

Upper Key Stage 2 (Years 5 & 6)

Topics / themes covered in Year 5

Topics/ themes covered in Year 6

Key skills / knowledge covered

Key stage 2 Pupils should be taught to:

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • use sequence, selection, and repetition in programs; work with variables and various forms of input and output
  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • understand computer networks including the internet; how they can provide multiple services, such as the world wide web; and the opportunities they offer for communication and collaboration
  • use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
  • select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information.
  • use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact.

 

Link to relevant National Curriculum document on DfE website OR pdf download

https://assets.publishing.service.gov.uk/government/uploads/system/uploads/attachment_data/file/239033/PRIMARY_national_curriculum_-_Computing.pdf

Links to useful websites

Scratch (Online)

CBBC Stay Safe

eSafety

Minecraft Code Hour

Simon Singh Black Chamber

Alan Turing: Founder of Modern Computing

BBC Debugging: Intro

Childnet